The E3 Nintendo
Direct was broadcast on Tuesday May 16th, 2015 at 5pm (BST).
Nintendo Direct Hits
Starfox Zero: The interview with
Shigeru Miyamoto in the shrine was informative. We finally got details about
vehicle transformations, cast members and a vague release date. Graphically, it
wasn’t astonishing but they have five months to add polish and tighten the
interesting controls. Barring a surprise announcement, Starfox will likely be
the major swansong on Wii U so fingers crossed it doesn’t disappoint.
Yoshi’s Woolly World: Another
developer interview, except this one was a touch overlong. Regardless, my
partner and I can’t wait to play this fluffy 2d platformer together. The
gameplay and colourful, woollen art style are expertly blended. With different
difficulty levels and modes this is sure to offer hours of fun, whatever your
skill level.
Mario Maker: I can’t believe that in
the 1980’s Miyamoto designed the original Mario levels on graph paper. Technology
has progressed at an alarming rate; we will soon have a course editor in the
palm of our hands. With endless creative possibilities and four game palettes,
this should have been released earlier in the Wii U lifespan. A bittersweet
hit, can Mario Maker get the recognition and support it deserves? 
Nintendo Charm: Puppets? Check.
In-jokes? Check. Nostalgia over substance ending? Moving on …
Nintendo Direct Misses
Lack of surprises: Nobody
realistically expected news on ‘Nintendo NX’, Nintendo’s mobile developments or
Legend of Zelda. Even so, with no major shocks it feels like they’re treading
water until the make or break announcements of E3 2016. Which leads me onto … 
Filler games: Animal Crossing: Amiibo Festival, Mario Tennis and Metroid Prime
Federation Force were the worst offenders. The first one annoyed my partner immensely.
She lamented, “Why did they make a stupid board game instead of a proper Animal
Crossing!” My cynical head reckons it’ll be a shameless cash in like Mario
Party. We’ll probably have to wait until NX now for a proper Animal Crossing
along with countless other franchises. What a waste. 
Too many Amiibo: A fool and his
money are easily parted. Unless you’re a dedicated toy collector Amiibo are
useless because their only function is unlocking features unfairly trapped
behind paywalls. With new Smash Bros, Animal Crossing and Skylanders Amiibo
announced this fad will unfortunately continue.
Thanks for reading. Any thoughts on this article? Get in touch on Twitter (@philipregan1986)
No comments:
Post a Comment